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Razer Wolverine Ultimate Officially Licensed Xbox One Controller: 6 Remappable Buttons and Triggers - Interchangeable Thumbsticks and D-Pad - For PC, Xbox One, Xbox Series X & S - Black Razer Wolverine Ultimate Officially Licensed Xbox One Controller: 6 Remappable Buttons and Triggers - Interchangeable Thumbsticks and D-Pad - For PC, Xbox One, Xbox Series X & S - Black Razer Wolverine Ultimate Officially Licensed Xbox One Controller: 6 Remappable Buttons and Triggers - Interchangeable Thumbsticks and D-Pad - For PC, Xbox One, Xbox Series X & S - Black Razer Wolverine Ultimate Officially Licensed Xbox One Controller: 6 Remappable Buttons and Triggers - Interchangeable Thumbsticks and D-Pad - For PC, Xbox One, Xbox Series X & S - Black Razer Wolverine Ultimate Officially Licensed Xbox One Controller: 6 Remappable Buttons and Triggers - Interchangeable Thumbsticks and D-Pad - For PC, Xbox One, Xbox Series X & S - Black Razer Wolverine Ultimate Officially Licensed Xbox One Controller: 6 Remappable Buttons and Triggers - Interchangeable Thumbsticks and D-Pad - For PC, Xbox One, Xbox Series X & S - Black

Razer Wolverine Ultimate Officially Licensed Xbox One Controller: 6 Remappable Buttons and Triggers - Interchangeable Thumbsticks and D-Pad - For PC, Xbox One, Xbox Series X & S - Black

Razer Wolverine Ultimate Officially Licensed Xbox One Controller: 6 Remappable Buttons and Triggers - Interchangeable Thumbsticks and D-Pad - For PC, Xbox One, Xbox Series X & S - Black Razer Wolverine Ultimate Officially Licensed Xbox One Controller: 6 Remappable Buttons and Triggers - Interchangeable Thumbsticks and D-Pad - For PC, Xbox One, Xbox Series X & S - Black Razer Wolverine Ultimate Officially Licensed Xbox One Controller: 6 Remappable Buttons and Triggers - Interchangeable Thumbsticks and D-Pad - For PC, Xbox One, Xbox Series X & S - Black Razer Wolverine Ultimate Officially Licensed Xbox One Controller: 6 Remappable Buttons and Triggers - Interchangeable Thumbsticks and D-Pad - For PC, Xbox One, Xbox Series X & S - Black Razer Wolverine Ultimate Officially Licensed Xbox One Controller: 6 Remappable Buttons and Triggers - Interchangeable Thumbsticks and D-Pad - For PC, Xbox One, Xbox Series X & S - Black Razer Wolverine Ultimate Officially Licensed Xbox One Controller: 6 Remappable Buttons and Triggers - Interchangeable Thumbsticks and D-Pad - For PC, Xbox One, Xbox Series X & S - Black
$ 119.99

Score By Feature

Based on 11,393 ratings
Packaging
9.90
Value for money
9.70
Satisfaction
9.70
Customer service
9.60

OveReview Final Score

How Our Score Is Calculated

Product Description

Swap between optimized thumbstick heights and shapes, as well as a tilting or individual D Pad button layout, with interchangeable thumbsticks and two interchangeable D Pads.
Two remappable Multi Function bumpers, four Multi Function triggers, and a Quick Control Panel are included in the Razer Wolverine Ultimate for advanced gaming.
You can master next-level techniques like moving and aiming with both thumb sticks by using the remapping function on the fly or with Razer Synapse for Xbox.
Razer Chroma's wide range of lighting effects and stunning profiles, fully customizable via Razer Synapse for Xbox, will help you show off your personal style.
It has improved ergonomics that keep it comfortable even after hours of practice, as well as interchangeable parts that allow it to adapt to your hands and playing style.

Questions & Answers

Can the extra buttons be mapped to any input when using this on a computer, or are they limited to other controller buttons, such as the xbox elite?

The response that the controller cannot be mapped to a keyboard is only partially correct. You can add a keyboard input to any button on the controller in Steam by going to gamepad configuration and selecting any button on the controller, such as the down d pad. You can also disable the input entirely, removing the down d pad function and leaving it as a keyboard input only. The settings in the game will be overridden by Steam.

Aside from the obvious price difference, what's the difference between the Tournament and Ultimate editions?

A headset adapter is not included.
- On the back of the Ultimate Edition, there are four buttons: middle; TE has two paddles: one on the back right and one on the back left.
- On the top of each, there are two additional shoulder buttons. If you're playing on a PC with dedicated headphones and microphone, the headset adapter isn't necessary. I have the ultimate, and there were many games where I didn't need the extra six buttons. Four would have sufficed, but if you're on a PC, I'd recommend TE.

Is it possible to set up the controller on a computer using Synapse 3?

To configure your device, go to the Microsoft Store and download the Razer Controller Setup For Xbox app.

Does the bottom-mounted audio controls, such as the mic mute, work with wireless headsets, or do you have to use the controls on the headset?

I have the tournament edition, but the wireless mic mute function does not work. If your headset has that option, you'll need to use it. If you want to mute your mic, make sure it's plugged into the controller. I hope this has been of assistance.

Selected User Reviews For Razer Wolverine Ultimate Officially Licensed Xbox One Controller: 6 Remappable Buttons and Triggers - Interchangeable Thumbsticks and D-Pad - For PC, Xbox One, Xbox Series X & S - Black

BY FAR, superior to Elite Controller
5/5

I've owned a SCUF One, a Microsoft Elite Controller, and now the Razer Wolverine Ultimate, and I have to say that this is my favorite controller. br>br>The only complaint I have about the SCUF is that my paddles kept breaking and I had to replace them on a regular basis. It wasn't a major issue, but it was inconvenient. Even so, the SCUF is superior to the Elite because I had it for over two years with HEAVY use (Destiny, Halo 5) and the only issue was the paddles breaking over time. br>br>I upgraded to the Elite because I wanted to go from two paddles to four paddles. The Elite was perfect, and I didn't have to wait for my controller to be made; I was able to pick one up the same day at a local GameStop. br>At first, I was ecstatic, but my Elite has had pretty much every known issue: my left bumper broke (search for elite bumper repair kit—-), my right bumper broke (search for elite bumper repair kit—-), my right bumper broke (search for elite bumper repair kit—-), and my right bumper broke (search for elite bumper repair kit— It's so common that bumper repair kits are available from multiple vendors! ), my sticks became extremely loose (inexcusable given that I had the SCUF for more than twice as long and had never had that problem), and the grip panels on the controller began to peel—to the point where I removed them entirely. I bought the controller in April of 2017, and while it was still functional when I bought the Razer in January of 2018, I wouldn't say the quality was worth the money. In this category, the SCUF FAR beat out the Elite. Now it's time for the Wolverine Ultimate. br>br> br>From what I've seen so far, this is my favorite controller. I can't speak for the controller's long-term durability or quality, but it FEELS like it will last, and I'll update my review at various intervals to reflect this. br>br>The buttons are super responsive (light touches to the ABXY buttons activate them), and they feel more like a mouse click than the squishy feeling you get from regular Xbox controllers (Elite and even SCUF included because it uses the body of a regular one controller). br>br>The hair triggers work just as well as the Elite's, and I prefer them to the Hair Trigger Lock system my SCUF One used. With their newer controller (Infinity? ), I'm not sure if Scuf has made any improvements in this area. ) but even the Elite controller was superior to the one that came with my Scuf. The Wolverine functions almost identically to the Elite, with a significant reduction in trigger travel. br>br>NOTE: if you're looking for a unique way to express yourself, this is the place to be I didn't have the same issues with the hair triggers as I did with my Scuf and even elite (I had to calibrate the triggers while in hair trigger mode using the Xbox software). PUBG and Halo 5 are the only games I've ever played. Some games require the trigger to travel further than some hair trigger systems allow (hence the Elite's calibration—neither the SCUF nor the Wolverine have this option). But, once again, I've had no problems with the Wolverine failing to register for a game. br>br>I expected the top paddles to be a challenge, but they're actually quite simple and "natural" to use, aside from retraining my brain. The bottom four are well-placed and accessible with your middle and ring ringers, requiring your fingers to never leave the sticks. I've decided to stick with the default button mapping (X and Y on the left and right top paddles, A and B on the first two of the four bottom paddles, and FOCUS and AGILE on the bottom left and right paddles). br>br>I won't go into detail about what FOCUS and AGILE do because that information is readily available elsewhere; just know that once you get used to the controller and the concept of having it, it's a game changer! Do you need more precision or speed right now? Please accept my sincerest thanks. br>br>If you've been thinking about buying this controller, this should be a sign that you should. br>br>I chose to do so because I used a Razer copperhead Mouse when I PC gamed back when dinosaurs still roamed the earth (Quake 2), and I was always satisfied with it. I'm glad I decided to give the Wolverine a try; it hasn't let me down yet. br>br>Edit—August 25, 2020—br>I'm still using the controller. One of the paddles has broken, but this is only a minor annoyance. Nearly three years later, I'm still ecstatic about my purchase!.

Piper Reilly
Piper Reilly
| Dec 24, 2021
The design of the Bumper and Trigger has a major flaw
3/5

I don't think it's even worth $20.   So far, this is the worst controller I've ever used. br>Pressing the Trigger button while holding the Bumper button will cause the two buttons to become stuck and possibly break (see video). br>The button clicks appear to be pleasant, but the face buttons are stiff and have excessive friction. It will annoy people who swipe from A to B or X to Y while playing. No wireless is acceptable, but the cable is not detachable; if it breaks, you will need to purchase a new one.

Bradley Dodson
Bradley Dodson
| Dec 17, 2021
Although this may be the best controller available, it has an annoying bug at launch (UPDATE: the bug has been fixed)
4/5

The problem has been resolved.   UPDATE: November 24, 2017: br>The audio bug that I mentioned in my first review has now been resolved. After extensive work with Razer support (who have been fantastic) and two replacement controllers, it was finally determined that the problem was due to a firmware bug, as expected. A new firmware, version 1, was released. 00, which resolves the problem. So, if you have the same audio problem I did, contact Razer support for the firmware updater. I 200% recommend this controller because I am now full of it. I'm an avid console FPS gaming enthusiast who spends a significant portion of my game time playing online competitive multiplayer games like Titanfall 2, Battlefield 1, Overwatch, Halo 5, and others, and I'm sure you'll come to the same conclusion as me that the stock OEM Xbox controller doesn't really cut it. br>br> As a result, I've amassed a sizable collection of third-party controllers, including my current favorite, the Razer Wildcat controller (before switching to the Wolverine controller). For this review, I'll compare the new Wolverine controller to the Wildcat controller, discuss how it feels in the hand while gaming, and discuss why I initially chose the Razer Wildcat over the Xbox Elite controller (all of which apply to the Wolverine controller as well). br>br>WHY I CHOOSE THE RAZER CONTROLLER OVER THE XBOX ELITE CONTROLLERbr>When I first purchased my Wildcat, I spent an embarrassingly large
- If you read online forums, Reddit, and other similar sites, you'll quickly notice that the Elite controller has build quality issues and cheap plastic parts that break easily, and it only has a 6-month warranty. There is a one-year warranty on these Razer controllers. To me, the length of warranty told me everything I needed to know about each manufacturer's confidence in their product. br>- The second factor that really seals the deal in favor of Razer controllers (both Wildcat) is the third factor. MECHANICAL BUTTONS are Wolverine's - The elite controller, despite its $150 price tag, had the same rubber domed ABXY buttons as the stock Xbox or any other cheap controller. Rubber dome buttons, which tend to bottom out / fade away and'stick' over time, do not provide adequate feedback during intense gameplay. The Razer controller, on the other hand, has proper mechanical switch ABXY buttons that are responsive, Clicky (like a mechanical keyboard), and have a short travel distance and actuation time. br>- These two reasons were more than enough to make me turn my back on the elite controllerbr>br>DESIGN QUALITY BUILDINGBR>- From the moment you unbox the Wolverine controller, open the velvet-lined hardshell case, and take it in your hand - It is neither too heavy nor too light, the matte finish plastic construction, triggers, and trigger locks all feel solid and operate smoothly without any creaks or rattles, and it is worth the asking price. br>- Unlike the Razer Wildcat controller, which requires you to stick your own rubberized grips, which can be difficult to get right, the Wolverine controller now has a permanent rubberized dotted grip that works out much better in practice without adding too much bulk. Even with sweaty palms, it is very pleasant to hold/squeeze. br>- The trigger stops are also more durable and well-made than those on the Razer Wildcat controller. br>- The four rear buttons (M3 to M6) on the back of the controller are made of plastic and are mechanical switches with a short actuation distance and clicky operation. One thing I'd like to point out is that the Wildcat controller's rear triggers/buttons are made of metal, whereas the new Wolverine controller's are made of plastic. br>- Another feature of the Razer controllers that makes them superior to the Elite controller is the built-in chat. Pad for recording programs Without the use of any software, you can quickly program the six customizable buttons and change their assignments on the fly. It has the ability to store two profiles and adjust chat and game volumebr>- You can replace the rubber-domed metal-domed metal-domed metal-domed metal D-, D-, D-, D-, D-, D-, D-, Whether you prefer the stock xbox controller feel, taller, wider, or dome shaped thumbsticks, pad out to match your preference. Every taste is catered to. While the thumbsticks and D-pads are held in place by magnets, Even though the pad is sturdy, they can still fall out if the controller is dropped or kept face down. As a result, I would advise caution in that situation. br>- Because Xbox One uses a proprietary wireless protocol for their controllers, which is likely very expensive to license, the majority of 3rd party controllers on the market today are wired (with the sole exception of modded stock $170 Scuff controllers), it's difficult to criticize this controller for being wired. The included 10 foot nylon braided cable is durable and long enough for most gaming setups, and it can easily reach your couch. br>br>PERFORMANCE, TRIGGER LOCKS BUTTONS WITH YOUR NAME ON THEMbr>- Let's start with the trigger locks because they are one of the main game changers when compared to stock controllers because they limit the motion of the RT/LT triggers right up to their actu If you want high precision or semi-precision, this is the place to be. If you use automatic weapons in your FPS games, you'll be able to fire a lot more shots in a shorter amount of time than you would with a regular controller. It is impossible to overestimate the significance of this in a tense confrontation with another player. In addition, unlike the Wildcat controller, this controller does not require the activation of a special 'Hair Trigger' mode, as some games do not accurately recognize trigger locks. When you engage the trigger locks on the Wolverine controller, it does so automatically. Indeed, it is very convenient. br>- M1 is the location of the extra shoulder buttons. If you ask me, M2 is brilliant, and once you've used it, you'll never go back to traditional shoulder buttons LB. RB . This is due to the fact that when your fingers are on the LT, you can't move them. The RT fingers are exactly where M1 is on the shoulder. The M2 buttons can be found in the following locations. That way, you won't have to take your fingers off the triggers to operate them - br>Another benefit of multiplayerbr>- The four buttons on the back, numbered M3 through M6, are conveniently located and easy to reach, but they do take some getting used to. However, once you've become accustomed to it, you won't be able to live without it - It's becoming increasingly difficult for me to return to my Wildcat controller!
- The back triggers M5 by default. The left rear trigger is set to a mode called 'Focus,' which reduces the sensitivity of the analog sticks by half for as long as M5 is held down (you can fine tune this in the Xbox Synapse app). This enables you to use sniper rifles to precisely line up those headshots. The 'Agile' mode, which doubles the analog stick sensitivity for faster response, is activated by pressing the right rear trigger. Once you've mastered these two modes, you can move on to the next step. It does, however, provide you with yet another tangible advantage over your opponentbr>- Of course, you don't have to use the Focus if you don't want to. You can always revert to agile modes. M5 should be assigned to the back triggers. M6 to any button you want - think about it. You could map all of the ABXY buttons to the four rear buttons and never take your fingers off the thumbsticks or triggers again! (as do the M1 shoulder buttons) M2 can be found nearby. )br>- Now, for the Chroma lighting on the controller, which I initially dismissed as a gimmick because you never see it while playing - For onlookers, however, it appears to be cool. A lighting mode called 'Immersive' changed my mind about it because it lights up in response to the controller's vibrations, such as when you fire a weapon or run. It appears to be quite appealing. Take a look at the short video I made of it in actionbr>br>AN ANNOYING BUGbr>- My only gripe with this controller is a firmware bug that prevents the Wolverine from turning on the Xbox without also turning on the 3D audio. To get audio, you must literally unplug the controller and plug it back in. When you turn on the Xbox, the controller may or may not turn on. br>- I contacted Razer support about it, and they did an RMA on my first controller, and because they didn't have one in stock in their local warehouse, they shipped it to me from their Hong Kong warehouse with two-day international shipping! They deserve credit for that, but my second controller has the same problem.
- Just for this bug, I'm docking one star. And the reason I'm not docking more stars is that it's fixable with a firmware update (which is currently unavailable), and they had similar issues with their Wildcat controller at launch, which were resolved with a later firmware upgrade. I just hope it arrives as soon as possible. br>- FINAL THOUGHTSbr>So there you have it, the Wolverine controller is miles better than their own Wildcat controller (and by extension the Xbox Elite controller). br>br>I have the original Xbox (not the S) and this bug occurs on Xbox in both power saving and instant on modes. br>br>FINAL THOUGHTSbr> It's so good that I don't want to play with my Wildcat anymore because it gives me a noticeable advantage in terms of gameplay and has better overall ergonomics and precision. The only thing I'd like to mention is the audio bug I encountered, which required me to unplug and replug the controller every time; I'll update this review once a firmware update is available, but until then, you'll have to decide whether or not it's a flaw worth living with. And, in my opinion - It is. On the battlefield, I'll see you there!.

Anderson McPherson
Anderson McPherson
| May 21, 2021
The Wildcat vs
3/5

The Wildcat: In some areas, there is an upgrade, while in others, there is a downgrade. In terms of "pro" controllers, I've used an Xbox Elite Controller, a Razer Wildcat, and now this Razer Wolverine. I bought the Wildcat after my Elite's right stick started floating. br>br>I'm going to compare this to the Wildcat because they share a lot of similarities and the Wolverine appears to be the next evolutionary step. br>br>Adjustmentsbr>- Dpad is far superiorbr>- It's nice to have thumbsticks and a dpad that can be swapped out. br>- Two additional triggers are nice, but I'm not sure they're necessary given that they can only replicate other buttons on the controller. br>- If you enjoy lights, try chroma. br> Disassemblybr>br>Downgradesbr>- Textured grip is applied at the factory rather than at home. br>br>Downgradesbr>- The extra triggers on the bottom are no longer mechanical and are more difficult to press. br>- The position of the extra triggers has shifted slightly, making them less comfortable to use. br>- Because only one stick of each top type is provided in the package, if you prefer two short thumbsticks, they will have different tops. br>br>The Wolverine certainly tried to win me over, but the move away from mechanical triggers on the bottom really killed it for me. The Wildcat is my personal favorite.

Willow Glenn
Willow Glenn
| Jun 23, 2021

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