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Nerf Rival Artemis XVII-3000 Red Nerf Rival Artemis XVII-3000 Red Nerf Rival Artemis XVII-3000 Red Nerf Rival Artemis XVII-3000 Red Nerf Rival Artemis XVII-3000 Red Nerf Rival Artemis XVII-3000 Red

Nerf Rival Artemis XVII-3000 Red

Nerf Rival Artemis XVII-3000 Red Nerf Rival Artemis XVII-3000 Red Nerf Rival Artemis XVII-3000 Red Nerf Rival Artemis XVII-3000 Red Nerf Rival Artemis XVII-3000 Red Nerf Rival Artemis XVII-3000 Red
$ 69.99

Score By Feature

Based on 1,468 ratings
Giftable
9.58
Easy to use
9.49
Accuracy
9.28
Value for money
8.92

OveReview Final Score

How Our Score Is Calculated

Product Description

30 high-impact rounds are stored in this high capacity blaster
An elongated barrel that rotates
An integrated magazine that is easy to load
The action was fast and furious
This item includes a blaster, 30 rounds, and an instruction booklet

Questions & Answers

Is there a range of how far it shoots?

The blaster is the hardest hitting the Nerf has at short ranges, and I have not tested its range. Whenever balls hit a surface, they bounce quite a lot, so since they sound quite loud and bounce off quite a bit, it stands to reason that they could easily travel 30 feet at high velocity without losing too You can reload it on the fly, it holds a lot of rounds, and it's a joy to play with. I consider this orb to be my favorite blaster, as it is much more reliable than

Do magazines have the same number of darts?

The magazine holder can hold 30 magazines in total if it holds three magazines each.

Is this capable of shooting more than one ball at a time?

Per shot, it fires a single ball.

My pump stuck when I used the prime indicator in the same way as a jam-clearing switch. Where can I find a solution to this problem?

If that doesn't work, try pressing the switch above the trigger (not the safety lock) and then pulling the primer handle towards the trigger again.

Selected User Reviews For Nerf Rival Artemis XVII-3000 Red

It is the daughter of Artemis who rules over the world Her brother Apollo is her twin sister
5/5

It was the twin sister of Apollo and the daughter of Zeus and Leto. Artemis was the Greek goddess of the hunt. Its ancient namesake isn't the only thing it is beautiful about. It is the fifth blaster included in the Rival line. With a carrying capacity of 30 rounds in three parallel integrated magazines, the Apollo is second in carrying capacity only to the huge Khaos (40 nominal capacity), yet it is barely miniaturized size fool you this little powerhouse packs a punch that is just as awesome as its peers. It is easy to draw and load as well. It has two sling hooks on both the rear of the body and the corner of the rear handle and is hand-cocked, rather than battery powered, so it is much lighter to carry for extended play. The Khaos had a sling mount missing from the heavy and oversized design. Nerf have heard our concerns and offer sling mounts now. With this gun you use the forward handle to cock and slam fire. There is a trigger lock (as usual), and an unholsterable button that is found on the rear of the gun. A jamming button can be found on the left hand side Having a haven to retreat to I haven't been able to jam it yet. The mechanism seems complicated to some, but it is very efficient and works well. Four rotating barrels feed the balls for single shots, and the magazines are rotated in rotation to feed the magazines. You push three balls into the top three barrels of the magazine slide the first time you move it forward. It is only the bottom barrel that fires, and every time you cock or prime the blaster, the barrels rotate to bring a full barrel down When reloading you want to fill the right tube first, so when reloading you should fill the middle tube first.

My one complaint is the loud "pok pok pok" sound that happens when it fires.

Hector Galloway
Hector Galloway
| Nov 04, 2020
The product has a large capacity, a good return on investment, and poor accuracy
5/5

Among the many reasons why you should purchase this blaster, there is one The spring gas engine is capable of a ton of ammunition being shot in a short amount of time when the trigger is held down while pumping the handle. At close range, the spring powered Artemis blaster is a beast in comparison to the competition. In addition to its low accuracy (at distances greater than 25 to 30 feet, the Artemis has low target acquisition rates). A total of four shooting barrels (each with its own hop-up tube diameter) are featured on the Artemis " ), so the balls are fired from different barrels as each barrel rotates. Due to this design, the trajectory of the shots can be unpredictable and inconsistent. With a single barrel spring baster such as the Helios, a consistent bullet path is achievable, but firing at a much slower rate of fire. At close range, this isn't an issue, so the Artemis is ideally suited to aggressive play styles. Also, I own a Hades, which is a longer Artemis with a much higher ammo capacity. However, its overall length makes it seem like a rifle when its accuracy dictates it should be used as A nemesis does not beat a friend In my opinion, Artemis is currently the best blaster in its class if spring powered blasters are your preferred choice.

Judith Gonzales
Judith Gonzales
| Mar 07, 2021
With an average frame rate of 96 frames per second Play Run 'n Gun, reload when you need to Here's the - The bird flies
5/5

With my ProChrono Digital chronograph, I measured the velocity of the rounds fired out of this Red (or Blue, the color of the blaster should not determine the velocity) Rival Artemis blaster which was travelling at an There is no way you can not like this powerful I guess it depends on whether you like springers or not. The blaster has the Slam-It feature that has become a household name There is a single shot per prime function (hold the trigger and pump the priming handle). There is also a large capacity of ammunition. Ammunition capacity is greater than those of Apollo and Zeus (6 rounds support as many Rival rounds (for those who do not know, these are soft foam balls) as the Khaos (40 round magazine) and will not hold a candle Only 30 balls can be fitted in its magazine, but it comes with three built-in 10 round magazines (3x10 balls each), which cannot be removed or replaced with magazines purchased It is likely that you are too far from your opponent or that you are just shooting blindly preemptively if you need to shoot more than 30 rounds. Taking aim is harder with the shots than with a firearm such as an Apollo, but the ammo capacity and balls per second (BPS) will likely outweigh those of the Apollo in this instance, as well. Neither Basis Points nor There is a front grip priming handle on this blaster, which seems like a combination of an Elite Rampage dart blaster and the Mega Rotofury dart blaster. There are four barrels on the machine, each of which rotates and fires. According to what I can tell, the other three barrels are filled with rounds for firing as a counter-attack As the barrels reach the bottom, round the barrels clockwise (clockwise from your opponent's perspective). Fire when the barrels are full. A mini tactical rail is attached to the top front of the weapon. It is a Rival rail, which is not compatible with Picatinny rail accessories (and not really compatible with Nerf dart blaster accessories, but the Nerf accessories can be attached reasonably well). Even though I think it does look a little silly with a Red Dot Sight on it, you can put one on if you have one. If you hold a dog like that, you may seem like you're holding a robot. In any case, the ergonomics are quite good- This pistol has a big priming handle that feels very solid, but I prefer a pistol grip on the main part. I have a problem with my middle finger in conjunction with the high bump on the pistol grip, just as I did with the Rival Atlas. The issue isn't that big, but there are other things to consider During the use of this circuit breaker, I imagine that it could rapidly become annoying if you pay too much attention to it. There is a slight difference in noise between the Atlas and this spring blaster, but it does make that same ratcheting noise when it is As well as a safety lock, it also has an easy-access platform Prevent accidental shooting by placing access location (above the trigger) near the trigger. In the lock there is a key- When it accidentally is activated, it is locked by an internal locking mechanism to prevent it from being unlocked by mistake This means that, from a theoretical standpoint, your blaster could freeze up, and you could fix it on the shoot if you had access to it rather than having to unscrew everything. Two of the slings are of an uncommon shape A blaster's attachment points should be mounted at the back. There is one on the rear bottom of the handle and one on the bottom of the Loading and reloading are both required slides easily to the back of the blaster and holds the magazine back so reloading can be accomplished even more easily and without assistance. It gently clicks into place (and out of) and can be moved to a more convenient position. Here's the - The bird flies. When you are running, you should pick up ammo off the ground and put it back in the blaster It would be ideal to use this blaster in particular in an and-gun style.

David Owen
David Owen
| Aug 12, 2021

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